Monday, November 22, 2010

Nov 15 - Group Activity - Who? What?

I think we had the most fun in class that day. Everyone was to play a simple game with only the words "who" and what" in a circle with any 2 items. The 2 items used were a tube of paint and a board eraser. The sequence between two people is: this is a what (shows item), a what?, a what, oh a what (takes item). The person with the item then does the following sequence with the person next to them. This goes on until everyone in the circle does it. To make it more challenging, another object as "who" will be passed out on the opposite side simultaneous to the "what" object. The goal of the game is to complete the cycle of the circle by passing both objects around. Sounds simple, but is very difficult to do. Especially if some people giggle and break the pattern up (Guilty XP). Everybody had lots of fun playing this game, too bad we weren't able to accomplish it though. We were so close to doing it too! This game helped us to show how communication works in a group, by following the flow of the pattern / group and staying focus on task. Getting distracted (giggling in the game) loses focus and breaks the pattern up. This game is a great example of how a group works. Although, the sounds of "who" and "what" kept me thinking of Dr Seuss and music. xp

Afterward, we relaxed and let our mind wander to creativity as opposed to the mind focusing during the game. Jimmy read us a narrative introduction of us leaving our home, entering through the forest and into a cave, a passageway full of doors, finding a door with our name on it, and opening the door. We were then to draw what is beyond the door. But since the door had my name on it, I believe that beyond would be a reflection of me. So I drew the things I would like to have in my  room with the basic room layout of rug, desk, light, window, bookshelf, closet, and little nick-knacks. For the fairytale and fanciful effect, I added weapons and dragon design on the wall, fancy rug and light, and a baby dragon resting. If there were no doors or no personal name or just a cave, I would probably imagine a different world. Everybody else were also creative in what they imagined beyond the door. It's good that we did a very relaxing activity after the game, let us explore our creativity.

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